Factions

Factions are a mechanic in the mod that can be selected at the start of the game. When creating your character for the first time, you can choose between Pirate, Marine, Revolutionary, or Bounty Hunter. Each faction gives you different friends and enemies. However, they don't affect gameplay too much, so I'll keep them all on one page.

Pirate
The Pirate faction makes anyone who isn't a pirate automatically hostile. Marines and bandits will both be hostile. However, other pirates will remain neutral until provoked.

Marine
The Marine faction makes anyone who isn't a marine automatically hostile, with not much else. Marines remain neutral.

Bounty Hunter
Bounty hunters will not be attacked by pirates, but will be attacked by bandits and marines. Pirates remain neutral.

Revolutionary
Revolutionaries will only be attacked by marines and bandits, while pirates remain neutral.